BBMOD_Terrain.get_layer
A function defined in BBMOD_Terrain.gml
get_layer(_x, _y[, _threshold])
Description
Retrieves the topmost splatmap layer at given coordinate.
Arguments
| Name | Type | Description |
|---|---|---|
| _x | Real |
The x coordinate to retrieve the layer at. |
| _y | Real |
The y coordinate to retrieve the layer at. |
| _threshold | Real |
The minimum required opacity. Defaults to 0.5. |
Returns
Real The topmost splatmap layer at given coordinate. Returns undefined if the coordinate is outside of the terrain or if no layer was found!
Note
Method BBMOD_Terrain.build_layer_index needs to be called first!