BBMOD_RenderCommand OBSOLETE

constructor

new BBMOD_RenderCommand()

Description

A render command struct.

Properties

Name Description
BatchData Dynamic batch data.
BoneTransform An array of bone transforms (dual quaternions).
Matrix A transformation matrix.
Texture The gm_BaseTexture used for the vertex buffer. Defaults to pointer_null.
VertexBuffer The vertex buffer to submit.

Obsolete

Render queue system has changed. Please see BBMOD_ERenderCommand and BBMOD_RenderQueue.

Do you find this page helpful?

Copyright © 2022, BlueBurn. Built on April 11, 2022 using GMDoc.