Changelog 3.1.9

This release fixes how optional arguments were handled in the library, which caused unexpected errors on YYC targets. Issues with post-processing effects when "Generate mipmaps for separate texture pages" is enabled in Game Options > Main (which allows you to use anisotropic filtering in HTML5) were also fixed.

GML API:

Rendering module:

Renderer submodule:

  • BBMOD_Renderer now checks if application_surface exists before using it (when UseAppSurface is enabled).
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