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BBMOD 3.22.0
07.09.2024

This is a small release that mainly adds functions using which you can configure flip of camera aspect ratio and field of view. Previously this was hardcoded to be enabled. Additionally you can now define clear color when using BBMOD_DeferredRenderer.

Changelog:

  • Added new function bbmod_camera_get_fov_flip(), which returns whether BBMOD cameras use a flipped field of view.
  • Added new function bbmod_camera_set_fov_flip(_flip), using which you can change whether BBMOD cameras should use a flipped field of view. By default this is enabled for backwards compatibility.
  • Added new function bbmod_camera_get_aspect_flip(), which returns whether BBMOD cameras use a flipped aspect ratio.
  • Added new function bbmod_camera_set_aspect_flip(_flip), using which you can change whether BBMOD cameras should use a flipped aspect ratio. By default this is enabled for backwards compatibility.
  • Added new property ClearColor to BBMOD_DeferredRenderer, which is the color to clear the background with. Default value is c_black.
  • Fixed normal vectors of backfaces being flipped incorrectly.
  • Fixed lens dirt post-processing effect on OpenGL platforms.

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