BBMOD is MIT licensed and developed in the open. Use it, customize it, and build on top of it with full control.
Live metrics fetched from the GitHub API.
BBMOD is actively supported by patrons. Public support numbers help us prove long-term momentum and reliability.
Patreon metrics are loaded from a server snapshot.
Start with minimal code and iterate fast. BBMOD exposes practical APIs so you can get visible results immediately.
model = new BBMOD_Model("Model.bbmod");
model.Materials[0] = sprite_get_texture(SprTexture, 0);
model.submit();
model = model.destroy();
See tutorials
Written in pure GML and GLSL ES for broad compatibility across desktop, mobile, and web targets.
Build once, optimize by target, and keep your 3D workflow consistent.
See all features