A function defined in PEd_tileLegacy.gml
PEd_TileCreate(_room, _background, _left, _top, _width, _height, _x, _y, _depth)
Creates a tile and adds it to the room.
Name | Type | Description |
---|---|---|
_room | Id.DsMap |
The room. |
_background | Real |
The background asset from which the new tile will be extracted. |
_left | Real |
The x coordinate of the left of the new tile, relative to the background asset's top left corner. |
_top | Real |
The y coordinate of the top of the new tile, relative to the background assets top left corner. |
_width | Real |
The width of the tile. |
_height | Real |
The height of the tile. |
_x | Real |
The x position in the room to place the tile. |
_y | Real |
The y position in the room to place the tile. |
_depth | Real |
The depth at which to place the tile. |
Id.Tile
The tile.
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