This is a tiny patch release that fixes platform compatibility (mainly macOS) and compatibility with latest GameMaker runtimes.
id
as a number. This for example caused PushEd to crash when selecting an instance.PEd_ShowQuestionAsync
and PEd_ProcessQuestionCallbacks
to replace show_question
, which does not work on all platforms.PEd_GetFloat
with PEd_GetFloatAsync
, as the synchronous version did not work on all platforms.Copyright © 2022, BlueBurn. Built on September 12, 2022 using GMDoc.