This release of PushEd brings overhauled UI code, more configuration options via macros, multiple bug fixes and other minor improvements.
PEd_CUSTOM_PIVOT
, which you can set to true
if you would like to implement a custom pivot object and behavior and disable the built-in one. Defaults to false
.PEd_CUSTOM_SELECTION
, which you can set to true
if you would like to implement a custom system for selecting instances. and disable the built-in one. Defaults to false
.PEd_EModes
, which lists allowed drawing modes (2D/3D/both).PEd_ALLOWED_MODES
, using which you can configure which edit modes out of 2D and 3D are allowed. Defaults to PEd_EModes.Both
(both edit modes are allowed).PEd_ENABLE_TILES
, using which you can enable (true
) or disable (false
) tile edit mode. Defaults to enabled (true
).PEd_EDITOR_ROOM
, which is the level editor room. Defaults to PEd_RmEditor
.Backspace
not working in input fields on macOS.PEd_InstanceSave
not saving instance name and code.PEd_InstanceGetScaleVec2
and PEd_InstanceGetScaleVec3
returning incorrect vectors.PEd_RoomGetInstances
.PEd_RoomGetId
.PEd_CodeProcess
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