This is the initial early access release of PushEd 2. It is currently just a
port of the legacy PushEd for GameMaker: Studio 1.4, with few minor fixes and
updated naming conventions. We are not listing all changes here, as the scripting
API of PushEd 2 is not supposed to be backwards compatible with legacy PushEd.
Fixed drag and drop of objects. Previously if you wanted to drag an object into an input (like "Object following" setting of a view for example) and you dragged it over the viewport, it would get automatically instantiated and drag and drop was canceled. Now it does show a preview of the object while the mouse cursor is over the viewport, but it is not instantiated until you release the left mouse button.
Removed support for GameMaker: Studio room files *.gmx.