A function defined in __d3d11_cbuffer.gml
d3d11_shader_set_cbuffer_ps(_slot, _cbuffer)
Binds a constant buffer to a pixel shader.
Name | Type | Description |
---|---|---|
_slot | Real |
The slot to bind the constant buffer to. |
_cbuffer | Real |
The ID of the constant buffer or -1 to ubind the slot. |
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