texture_set_stage_vs

A function defined in __d3d11.gml

texture_set_stage_vs(_slot, _texture)

Description

If GMD3D11 is supported, then uses d3d11_texture_set_stage_vs to pass a texture to a vertex shader, otherwise uses texture_set_stage (which should work on OpenGL platforms).

Arguments

Name Type Description
_slot Real The vertex texture slot index. Must be in range 0..7.
_texture Pointer.Texture The texture to pass.

See also

GMD3D11_IS_SUPPORTED


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