btBvhTriangleMeshShape_createAabb

A function defined in GMBullet.yy

btBvhTriangleMeshShape_createAabb(meshInterface, useQuantizedAabbCompression, bvhAabbMin, bvhAabbMax[, buildBvh])

Description

Creates a new instance of a Bullet BvhTriangleMeshShape with specified AABB.

Arguments

Name Type Description
meshInterface Pointer A pointer to the btStridingMeshInterface object representing the mesh.
useQuantizedAabbCompression Bool A boolean indicating whether to use quantized AABB compression.
bvhAabbMin Pointer A pointer to the minimum AABB (Axis-Aligned Bounding Box) coordinates as a btVector3.
bvhAabbMax Pointer A pointer to the maximum AABB (Axis-Aligned Bounding Box) coordinates as a btVector3.
buildBvh Bool A boolean indicating whether to build the BVH structure. Default is true.

Returns

Pointer A pointer to the created btBvhTriangleMeshShape object.


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