A function defined in GMBullet.yy
btDiscreteDynamicsWorld_setGravity(discreteDynamicsWorld, gravity)
Sets the gravity for the btDiscreteDynamicsWorld instance.
Name | Type | Description |
---|---|---|
discreteDynamicsWorld | Pointer |
A pointer to the btDiscreteDynamicsWorld instance. |
gravity | Pointer |
A pointer to a btVector3 representing the gravity to be set. |
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