btRigidBody_isInWorld

A function defined in GMBullet.yy

btRigidBody_isInWorld(rigidBody)

Description

Checks if the btRigidBody is added to a physics world.

Arguments

Name Type Description
rigidBody Pointer A pointer to the btRigidBody object.

Returns

Bool True if the rigid body is added to a physics world, false otherwise.


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