btTriangleMesh_addTriangleXYZ

A function defined in GMBullet.yy

btTriangleMesh_addTriangleXYZ(triangleMesh, vertex0x, vertex0y, vertex0z, vertex1x, vertex1y, vertex1z, vertex2x, vertex2y, vertex2z)

Description

Adds a triangle specified by its vertices' coordinates to the Bullet triangle mesh.

Arguments

Name Type Description
triangleMesh Pointer A pointer to the btTriangleMesh object.
vertex0x Real X-coordinate of the first vertex.
vertex0y Real Y-coordinate of the first vertex.
vertex0z Real Z-coordinate of the first vertex.
vertex1x Real X-coordinate of the second vertex.
vertex1y Real Y-coordinate of the second vertex.
vertex1z Real Z-coordinate of the second vertex.
vertex2x Real X-coordinate of the third vertex.
vertex2y Real Y-coordinate of the third vertex.
vertex2z Real Z-coordinate of the third vertex.

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