A function defined in GMBullet.yy
btRigidBody_getLocalInertia(rigidBody, outVector3)
Gets the local inertia of the rigid body.
Name | Type | Description |
---|---|---|
rigidBody | Pointer |
A pointer to the btRigidBody object. |
outVector3 | Pointer |
Pointer to a btVector3 where the local inertia will be stored. |
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