A function defined in GMBullet.yy
btRigidBody_applyTorqueImpulse(rigidBody, torque)
Applies an impulse torque to the rigid body.
Name | Type | Description |
---|---|---|
rigidBody | Pointer |
A pointer to the btRigidBody object. |
torque | Pointer |
A pointer to a btVector3 representing the impulse torque to apply. |
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