btRigidBody_applyPushImpulseXYZ

A function defined in GMBullet.yy

btRigidBody_applyPushImpulseXYZ(rigidBody, impulseX, impulseY, impulseZ, relPosX, relPosY, relPosZ)

Description

Applies a push impulse to the rigid body at a specified relative position.

Arguments

Name Type Description
rigidBody Pointer A pointer to the btRigidBody object.
impulseX Real The X component of the impulse to apply.
impulseY Real The Y component of the impulse to apply.
impulseZ Real The Z component of the impulse to apply.
relPosX Real The X component of the relative position where the impulse is applied.
relPosY Real The Y component of the relative position where the impulse is applied.
relPosZ Real The Z component of the relative position where the impulse is applied.

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