A function defined in GMBullet.yy
btRigidBody_applyPushImpulseXYZ(rigidBody, impulseX, impulseY, impulseZ, relPosX, relPosY, relPosZ)
Applies a push impulse to the rigid body at a specified relative position.
Name | Type | Description |
---|---|---|
rigidBody | Pointer |
A pointer to the btRigidBody object. |
impulseX | Real |
The X component of the impulse to apply. |
impulseY | Real |
The Y component of the impulse to apply. |
impulseZ | Real |
The Z component of the impulse to apply. |
relPosX | Real |
The X component of the relative position where the impulse is applied. |
relPosY | Real |
The Y component of the relative position where the impulse is applied. |
relPosZ | Real |
The Z component of the relative position where the impulse is applied. |
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