A function defined in GMBullet.yy
btBvhTriangleMeshShape_createAabbXYZ(meshInterface, useQuantizedAabbCompression, bvhAabbMinX, bvhAabbMinY, bvhAabbMinZ, bvhAabbMaxX, bvhAabbMaxY, bvhAabbMaxZ[, buildBvh])
Creates a new instance of a Bullet BvhTriangleMeshShape with specified AABB using individual coordinates.
Name | Type | Description |
---|---|---|
meshInterface | Pointer |
A pointer to the btStridingMeshInterface object representing the mesh. |
useQuantizedAabbCompression | Bool |
A boolean indicating whether to use quantized AABB compression. |
bvhAabbMinX | Real |
The minimum x-coordinate of the AABB. |
bvhAabbMinY | Real |
The minimum y-coordinate of the AABB. |
bvhAabbMinZ | Real |
The minimum z-coordinate of the AABB. |
bvhAabbMaxX | Real |
The maximum x-coordinate of the AABB. |
bvhAabbMaxY | Real |
The maximum y-coordinate of the AABB. |
bvhAabbMaxZ | Real |
The maximum z-coordinate of the AABB. |
buildBvh | Bool |
A boolean indicating whether to build the BVH structure. Default is true. |
Pointer
A pointer to the created btBvhTriangleMeshShape object.
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