btDiscreteDynamicsWorld_getNonStaticRigidBodies

A function defined in GMBullet.yy

btDiscreteDynamicsWorld_getNonStaticRigidBodies(dynamicsWorld, outArray)

Description

Retrieves an array of pointers to non-static rigid bodies in the btDiscreteDynamicsWorld.

Arguments

Name Type Description
dynamicsWorld Pointer A pointer to the btDiscreteDynamicsWorld object.
outArray Array An array to store pointers to non-static rigid bodies. This array will be populated by the function.

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