A function defined in GMBullet.yy
btCollisionObject_setInterpolationAngularVelocity(collisionObject, angularVelocity)
Sets the interpolation angular velocity of a Bullet Physics collision object.
Name | Type | Description |
---|---|---|
collisionObject | Pointer |
A pointer to a btCollisionObject instance. |
angularVelocity | Pointer |
A pointer to a btVector3 representing the new interpolation angular velocity. |
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