A function defined in GMBullet.yy
btRigidBody_setAngularVelocityXYZ(rigidBody, angularVelocityX, angularVelocityY, angularVelocityZ)
Sets the angular velocity of the rigid body using individual components.
Name | Type | Description |
---|---|---|
rigidBody | Pointer |
A pointer to the btRigidBody object. |
angularVelocityX | Real |
The angular velocity around the X-axis. |
angularVelocityY | Real |
The angular velocity around the Y-axis. |
angularVelocityZ | Real |
The angular velocity around the Z-axis. |
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