btRigidBody_setAngularVelocityXYZ

A function defined in GMBullet.yy

btRigidBody_setAngularVelocityXYZ(rigidBody, angularVelocityX, angularVelocityY, angularVelocityZ)

Description

Sets the angular velocity of the rigid body using individual components.

Arguments

Name Type Description
rigidBody Pointer A pointer to the btRigidBody object.
angularVelocityX Real The angular velocity around the X-axis.
angularVelocityY Real The angular velocity around the Y-axis.
angularVelocityZ Real The angular velocity around the Z-axis.

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