btHeightfieldTerrainShape_createF32

A function defined in GMBullet.yy

btHeightfieldTerrainShape_createF32(heightStickWidth, heightStickLength, heightfieldData, minHeight, maxHeight, upAxis, flipQuadEdges)

Description

Creates a heightfield terrain shape using floating-point height data.

Arguments

Name Type Description
heightStickWidth Real The width of each height stick in the heightfield.
heightStickLength Real The length of each height stick in the heightfield.
heightfieldData Id.Buffer A buffer with floating-point height data.
minHeight Real The minimum height value in the heightfield.
maxHeight Real The maximum height value in the heightfield.
upAxis Real The axis indicating the "up" direction (0 for X, 1 for Y, 2 for Z).
flipQuadEdges Bool Set to true to flip quad edges.

Returns

Pointer A pointer to the created btHeightfieldTerrainShape.


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