btRigidBody_applyPushImpulse

A function defined in GMBullet.yy

btRigidBody_applyPushImpulse(rigidBody, impulse, relPos)

Description

Applies a push impulse to the rigid body at a relative position.

Arguments

Name Type Description
rigidBody Pointer A pointer to the btRigidBody object.
impulse Pointer A pointer to a btVector3 representing the impulse to apply.
relPos Pointer A pointer to a btVector3 representing the relative position where the impulse is applied.

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