A function defined in GMBullet.yy
btRigidBody_applyPushImpulse(rigidBody, impulse, relPos)
Applies a push impulse to the rigid body at a relative position.
Name | Type | Description |
---|---|---|
rigidBody | Pointer |
A pointer to the btRigidBody object. |
impulse | Pointer |
A pointer to a btVector3 representing the impulse to apply. |
relPos | Pointer |
A pointer to a btVector3 representing the relative position where the impulse is applied. |
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