A function defined in GMBullet.yy
btTriangleMesh_addTriangle(triangleMesh, vertex0, vertex1, vertex2)
Adds a triangle specified by its vertices to the Bullet triangle mesh.
Name | Type | Description |
---|---|---|
triangleMesh | Pointer |
A pointer to the btTriangleMesh object. |
vertex0 | Pointer |
A pointer to the first vertex (btVector3) of the triangle. |
vertex1 | Pointer |
A pointer to the second vertex (btVector3) of the triangle. |
vertex2 | Pointer |
A pointer to the third vertex (btVector3) of the triangle. |
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