A function defined in GMBullet.yy
btRayResultCallback_getClosestHitFraction(rayResultCallback)
Gets the closest hit fraction from a btRayResultCallback instance. The closest hit fraction is a value between 0 and 1 representing the fractional distance along the ray where the hit occurred. A value of 1 means no hit, and a value of 0 means the hit occurred at the origin of the ray.
Name | Type | Description |
---|---|---|
rayResultCallback | Pointer |
A pointer to the btRayResultCallback instance from which to get the closest hit fraction. It should be a valid pointer to an existing btRayResultCallback instance. |
Real
The closest hit fraction (a value between 0 and 1) from the rayResultCallback instance.
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