A function defined in GMBullet.yy
btCollisionObject_setHitFraction(collisionObject, hitFraction)
Sets the hit fraction for a btCollisionObject, indicating the fraction of motion used for a hit.
Name | Type | Description |
---|---|---|
collisionObject | Pointer |
A pointer to the btCollisionObject for which to set the hit fraction. |
hitFraction | Real |
The hit fraction to set, representing the proportion of motion used for a hit. |
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