btCollisionWorld_computeOverlappingPairs

A function defined in GMBullet.yy

btCollisionWorld_computeOverlappingPairs(collisionWorld)

Description

Computes and updates the list of overlapping pairs of collision objects in the btCollisionWorld. This function is typically called to determine which pairs of objects are colliding or intersecting.

Arguments

Name Type Description
collisionWorld Pointer A pointer to the btCollisionWorld instance for which overlapping pairs will be computed. It should be a valid pointer to an existing btCollisionWorld instance.

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