A function defined in GMBullet.yy
btCollisionWorld_computeOverlappingPairs(collisionWorld)
Computes and updates the list of overlapping pairs of collision objects in the btCollisionWorld. This function is typically called to determine which pairs of objects are colliding or intersecting.
Name | Type | Description |
---|---|---|
collisionWorld | Pointer |
A pointer to the btCollisionWorld instance for which overlapping pairs will be computed. It should be a valid pointer to an existing btCollisionWorld instance. |
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