btCollisionObject_hasAnisotropicFriction

A function defined in GMBullet.yy

btCollisionObject_hasAnisotropicFriction(collisionObject[, frictionMode])

Description

Checks if a Bullet Physics collision object has anisotropic friction set.

Arguments

Name Type Description
collisionObject Pointer A pointer to a btCollisionObject instance.
frictionMode Real An integer representing the friction mode. Default is 1.

Returns

Bool A boolean value indicating whether the collision object has anisotropic friction.


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