A function defined in GMBullet.yy
btRigidBody_applyForce(rigidBody, force, relPos)
Applies a force to a rigid body at a given position.
Name | Type | Description |
---|---|---|
rigidBody | Pointer |
A pointer to the btRigidBody object. |
force | Pointer |
A pointer to a btVector3 representing the force to apply. |
relPos | Pointer |
A pointer to a btVector3 representing the position where the force is applied, relative to the center of mass. |
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