btCollisionShape_getAnisotropicRollingFrictionDirection

A function defined in GMBullet.yy

btCollisionShape_getAnisotropicRollingFrictionDirection(collisionShape, outVector3)

Description

Gets the anisotropic rolling friction direction of the btCollisionShape.

Arguments

Name Type Description
collisionShape Pointer A pointer to the btCollisionShape object.
outVector3 Pointer A pointer to a btVector3 where the anisotropic rolling friction direction will be stored.

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