A function defined in GMBullet.yy
btRigidBody_getPushVelocityInLocalPointXYZ(rigidBody, relPosX, relPosY, relPosZ, outVector3)
Gets the push velocity of a point in the local frame of the rigid body using individual components for the relative position.
Name | Type | Description |
---|---|---|
rigidBody | Pointer |
A pointer to the btRigidBody object. |
relPosX | Real |
The X-component of the relative position. |
relPosY | Real |
The Y-component of the relative position. |
relPosZ | Real |
The Z-component of the relative position. |
outVector3 | Pointer |
A pointer to store the resulting push velocity vector. |
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