btCollisionObject_checkCollideWith

A function defined in GMBullet.yy

btCollisionObject_checkCollideWith(collisionObject, otherObject)

Description

Checks if the specified collision object can collide with another collision object.

Arguments

Name Type Description
collisionObject Pointer A pointer to a btCollisionObject instance.
otherObject Pointer A pointer to the other btCollisionObject instance to check for collision.

Returns

Bool Returns true if the collisionObject can collide with the otherObject, false otherwise.


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