A function defined in GMBullet.yy
btCollisionObject_setInterpolationWorldTransform(collisionObject, transform)
Sets the interpolation world transform of a Bullet Physics collision object.
Name | Type | Description |
---|---|---|
collisionObject | Pointer |
A pointer to a btCollisionObject instance. |
transform | Pointer |
A pointer to the btTransform that represents the new interpolation world transform. |
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