btCollisionWorld_addCollisionObject

A function defined in GMBullet.yy

btCollisionWorld_addCollisionObject(collisionWorld, collisionObject[, collisionFilterGroup[, collisionFilterMask]])

Description

Adds a collision object to the collision world.

Arguments

Name Type Description
collisionWorld Pointer A pointer to the collision world instance.
collisionObject Pointer A pointer to the collision object to be added.
collisionFilterGroup Real The collision filter group for the collision object. Defaults to 1.
collisionFilterMask Real The collision filter mask for the collision object. Defaults to -1.

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