A function defined in GMBullet.yy
btCollisionWorld_addCollisionObject(collisionWorld, collisionObject[, collisionFilterGroup[, collisionFilterMask]])
Adds a collision object to the collision world.
Name | Type | Description |
---|---|---|
collisionWorld | Pointer |
A pointer to the collision world instance. |
collisionObject | Pointer |
A pointer to the collision object to be added. |
collisionFilterGroup | Real |
The collision filter group for the collision object. Defaults to 1. |
collisionFilterMask | Real |
The collision filter mask for the collision object. Defaults to -1. |
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