btRigidBody_setGravityXYZ

A function defined in GMBullet.yy

btRigidBody_setGravityXYZ(rigidBody, gravityX, gravityY, gravityZ)

Description

Sets the gravity for a rigid body using individual components (x, y, z).

Arguments

Name Type Description
rigidBody Pointer A pointer to the btRigidBody object.
gravityX Real The x-component of the gravity.
gravityY Real The y-component of the gravity.
gravityZ Real The z-component of the gravity.

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