btCollisionObject_checkCollideWithOverride

A function defined in GMBullet.yy

btCollisionObject_checkCollideWithOverride(collisionObject, otherObject)

Description

Checks if a Bullet Physics collision object should collide with another object.

Arguments

Name Type Description
collisionObject Pointer A pointer to a btCollisionObject instance.
otherObject Pointer A pointer to another btCollisionObject instance.

Returns

Bool A boolean value indicating whether collisionObject should collide with otherObject.


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