btRigidBody_applyTorque

A function defined in GMBullet.yy

btRigidBody_applyTorque(rigidBody, torque)

Description

Applies a torque to the rigid body.

Arguments

Name Type Description
rigidBody Pointer A pointer to the btRigidBody object.
torque Pointer A pointer to a btVector3 representing the torque to apply.

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