A function defined in GMBullet.yy
btRigidBody_setAngularVelocity(rigidBody, angularVelocity)
Sets the angular velocity of the rigid body.
Name | Type | Description |
---|---|---|
rigidBody | Pointer |
A pointer to the btRigidBody object. |
angularVelocity | Pointer |
A pointer to a btVector3 representing the angular velocity. |
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