A function defined in GMBullet.yy
btCollisionObject_setAnisotropicFriction(collisionObject, anisotropicFriction[, frictionMode])
Sets the anisotropic friction for a Bullet Physics collision object.
Name | Type | Description |
---|---|---|
collisionObject | Pointer |
A pointer to a btCollisionObject instance. |
anisotropicFriction | Pointer |
A pointer to a btVector3 instance representing the anisotropic friction values. |
frictionMode | Real |
An integer representing the friction mode. Default is 1. |
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