A constructor defined in BBMOD_AABBEmissionModule.gml
Extends BBMOD_ParticleModule
new BBMOD_AABBEmissionModule([_min[, _max[, _inside]]])
A particle module that positions spawned particles into an AABB shape.
Name | Type | Description |
---|---|---|
_min | Struct.BBMOD_Vec3 |
The minimum coordinate of the AABB. Defaults to (-0.5, -0.5, -0.5) . |
_max | Struct.BBMOD_Vec3 |
The maximum coordinate of the AABB. Defaults to (0.5, 0.5, 0.5) . |
_inside | Bool |
If true then the particles can be spawned inside of the AABB. Defaults to true . |
Name | Description |
---|---|
Inside | If true then the particles can be spawned inside of the AABB. Default value is true . |
Max | The maximum coordinate of the AABB. Default value is to (0.5, 0.5, 0.5) . |
Min | The minimum coordinate of the AABB. Default value is to (-0.5, -0.5, -0.5) . |
Name | Description |
---|---|
Enabled | If true then the module is enabled. Defaults value is true . |
Name | Description |
---|---|
on_finish | Executed once at the end of the emitter's emission cycle. Never executed if the emitted particle system is looping! |
on_particle_finish | Executed when a particle dies. |
on_particle_start | Executed when a new particle is spawned. |
on_start | Executed at the beginning of the emitter's emission cycle and every time it loops. |
on_update | Executed every time the emitter is updated. |
BBMOD_EParticle.PositionX, BBMOD_EParticle.PositionY, BBMOD_EParticle.PositionZ
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