A constructor defined in BBMOD_Ray.gml
new BBMOD_Ray(_origin, _direction)
A ray used to raycast colliders.
Name | Type | Description |
---|---|---|
_origin | Struct.BBMOD_Vec3 |
The ray's origin. |
_direction | Struct.BBMOD_Vec3 |
The ray's direction. Should be normalized! |
Name | Description |
---|---|
DrawDebug | Draws a debug preview of the ray. |
Raycast | Casts the ray against a collider. |
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