BBMOD_DLL.set_flip_uv_horizontally

A function defined in BBMOD_DLL.gml

set_flip_uv_horizontally(_flip)

Description

Enables/disables flipping texture coordinates horizontally. This is by default disabled.

Arguments

Name Type Description
_flip Bool true to enable.

Returns

Struct.BBMOD_DLL Returns self.

Throws

See also

BBMOD_DLL.get_flip_uv_horizontally

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