BBMOD_MixColorFromHealthModule

Extends BBMOD_ParticleModule

constructor

new BBMOD_MixColorFromHealthModule([_property[, _from[, _to]]])

Description

A universal particle module that mixes particles' color property between two values based on their remaining health.

Arguments

Name Type Description
_property Real The first of the four consecutive properties that together form a color. Use values from BBMOD_EParticle. Defaults to undefined.
_from Struct.BBMOD_Color The color when the particle has full health. Defaults to BBMOD_C_WHITE.
_to Struct.BBMOD_Color The color when the particle has no health left. Defaults to _from.

Properties

Name Description
From The color when the particle has full health. Default value is BBMOD_C_WHITE.
Property The first of the four consecutive properties that together form a color. Use values from BBMOD_EParticle. Default value is undefined.
To The color when the particle has no health left. Default value is the same as BBMOD_MixColorFromHealthModule.From.

See also

BBMOD_EParticle

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