A function defined in BBMOD_IMeshRenderQueue.gml
DrawMeshAnimated(_mesh_material, _matrix, _boneTransform)
Adds a BBMOD_ERenderCommand.DrawMeshAnimated command into the queue.
Name | Type | Description |
---|---|---|
_mesh | Struct.BBMOD_Mesh |
The mesh to draw. |
_material | Struct.BBMOD_Material |
The material to use. |
_matrix | Array |
The world matrix. |
_boneTransform | Array |
An array with bone transformation data. |
Struct.BBMOD_IMeshRenderQueue
Returns self
.
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