BBMOD_DefaultShader.set_subsurface

A function defined in BBMOD_DefaultShader.gml

set_subsurface(_texture)

Description

Sets the BBMOD_U_SUBSURFACE uniform.

Arguments

Name Type Description
_texture Pointer.Texture The new texture with subsurface color in the RGB channels and its intensity in the A channel.

Returns

Struct.BBMOD_DefaultShader Returns self.

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