A constructor defined in bbmod_setvec3module.gml
Extends BBMOD_ParticleModule
new BBMOD_SetVec3Module([_property[, _value]])
A universal particle module that sets initial value of three consecutive particle properties when it is spawned.
Name | Type | Description |
---|---|---|
_property | Real |
The first property. Use values from BBMOD_EParticle. Defaults to undefined . |
_value | Struct.BBMOD_Vec3 |
The initial value of the properties. Defaults to (0, 0, 0) . |
Name | Description |
---|---|
Property | The first property. Use values from BBMOD_EParticle. Default value is undefined . |
Value | The initial value of the properties. Default value is (0, 0, 0) . |
Name | Description |
---|---|
Enabled | If true then the module is enabled. Defaults value is true . |
Name | Description |
---|---|
on_finish | Executed once at the end of the emitter's emission cycle. Never executed if the emitted particle system is looping! |
on_particle_finish | Executed when a particle dies. |
on_particle_start | Executed when a new particle is spawned. |
on_start | Executed at the beginning of the emitter's emission cycle and every time it loops. |
on_update | Executed every time the emitter is updated. |
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