A function defined in BBMOD_BaseRenderer.gml
present()
Presents the rendered graphics on the screen, with post-processing applied (if BBMOD_BaseRenderer.PostProcessor is defined).
Struct.BBMOD_BaseRenderer
Returns self
.
If BBMOD_BaseRenderer.UseAppSurface is false
, then this only draws the gizmo and selected instances. The world matrix is automatically set to identity before drawing the surfaces and then reset back.
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