BBMOD_VFORMAT_DEFAULT_COLOR_BATCHED

A macro defined in BBMOD_VertexFormat.gml

Description

Struct.BBMOD_VertexFormat The default vertex format for dynamically batched models with vertex colors. Consists of vertex 3D positions, normals, texture coordinates, vertex colors, tangents and bitangent signs, instance IDs.

See also

BBMOD_DynamicBatch, BBMOD_VertexFormat

Do you find this page helpful?

Copyright © 2025, BlueBurn. Built on January 04, 2025 using GMDoc.