A function defined in BBMOD_DLL.gml
set_flip_uv_vertically(_flip)
Enables/disables flipping texture coordinates vertically. This is by default disabled.
Name | Type | Description |
---|---|---|
_flip | Bool |
true to enable. |
Struct.BBMOD_DLL
Returns self
.
BBMOD_DLL.get_flip_uv_vertically
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